SimSafari is a construction and management simulation game almost identical to SimPark, except that the park is set in Africa rather than in North America, and therefore has African animals and plants. It was created by Maxis, partly as an educational tool for children to learn about environmental balance. It was first released on March 15, 1998.
Unlike SimPark, the game is divided into three different zones, the nature park, the tourist grounds and the African village. The ultimate aim is for the players' park to reach five stars, although like most Sims games the player can continue playing indefinitely. To gain five stars, the player needs to make sure each zone is being run properly. The player can control tourism and staff.
The game had a paragraph of information on every species in it, with short animations for the animals. Scenarios included one where the park is overrun by rabbits and another where the camp is burned down. To contain rabbits, one must place many animals that prey on rabbits, or catch them all in nets. To contain fire, the player must bulldoze around it to keep it from spreading.